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✨ Games for E3V2 + MarlinUI
MarlinFirmware/Marlin#27620
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377 files changed

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-2262
lines changed

config/default/Configuration_adv.h

Lines changed: 6 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -2035,17 +2035,17 @@
20352035
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar
20362036
//#define STATUS_HEAT_POWER // Show heater output power as a vertical bar
20372037

2038-
// Frivolous Game Options
2039-
//#define MARLIN_BRICKOUT
2040-
//#define MARLIN_INVADERS
2041-
//#define MARLIN_SNAKE
2042-
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
2043-
20442038
#endif // HAS_MARLINUI_U8GLIB
20452039

20462040
#if HAS_MARLINUI_U8GLIB || IS_DWIN_MARLINUI
20472041
#define MENU_HOLLOW_FRAME // Enable to save many cycles by drawing a hollow frame on Menu Screens
20482042
//#define OVERLAY_GFX_REVERSE // Swap the CW/CCW indicators in the graphics overlay
2043+
2044+
// Frivolous Game Options
2045+
//#define MARLIN_BRICKOUT
2046+
//#define MARLIN_INVADERS
2047+
//#define MARLIN_SNAKE
2048+
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
20492049
#endif
20502050

20512051
//

config/examples/3DFabXYZ/Migbot/Configuration_adv.h

Lines changed: 6 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -2035,17 +2035,17 @@
20352035
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar
20362036
//#define STATUS_HEAT_POWER // Show heater output power as a vertical bar
20372037

2038-
// Frivolous Game Options
2039-
//#define MARLIN_BRICKOUT
2040-
//#define MARLIN_INVADERS
2041-
//#define MARLIN_SNAKE
2042-
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
2043-
20442038
#endif // HAS_MARLINUI_U8GLIB
20452039

20462040
#if HAS_MARLINUI_U8GLIB || IS_DWIN_MARLINUI
20472041
#define MENU_HOLLOW_FRAME // Enable to save many cycles by drawing a hollow frame on Menu Screens
20482042
//#define OVERLAY_GFX_REVERSE // Swap the CW/CCW indicators in the graphics overlay
2043+
2044+
// Frivolous Game Options
2045+
//#define MARLIN_BRICKOUT
2046+
//#define MARLIN_INVADERS
2047+
//#define MARLIN_SNAKE
2048+
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
20492049
#endif
20502050

20512051
//

config/examples/3DMatik/XL/Configuration_adv.h

Lines changed: 6 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -2035,17 +2035,17 @@
20352035
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar
20362036
//#define STATUS_HEAT_POWER // Show heater output power as a vertical bar
20372037

2038-
// Frivolous Game Options
2039-
//#define MARLIN_BRICKOUT
2040-
//#define MARLIN_INVADERS
2041-
//#define MARLIN_SNAKE
2042-
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
2043-
20442038
#endif // HAS_MARLINUI_U8GLIB
20452039

20462040
#if HAS_MARLINUI_U8GLIB || IS_DWIN_MARLINUI
20472041
#define MENU_HOLLOW_FRAME // Enable to save many cycles by drawing a hollow frame on Menu Screens
20482042
//#define OVERLAY_GFX_REVERSE // Swap the CW/CCW indicators in the graphics overlay
2043+
2044+
// Frivolous Game Options
2045+
//#define MARLIN_BRICKOUT
2046+
//#define MARLIN_INVADERS
2047+
//#define MARLIN_SNAKE
2048+
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
20492049
#endif
20502050

20512051
//

config/examples/ADIMLab/Gantry v1/Configuration_adv.h

Lines changed: 6 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -2035,17 +2035,17 @@
20352035
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar
20362036
//#define STATUS_HEAT_POWER // Show heater output power as a vertical bar
20372037

2038-
// Frivolous Game Options
2039-
//#define MARLIN_BRICKOUT
2040-
//#define MARLIN_INVADERS
2041-
//#define MARLIN_SNAKE
2042-
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
2043-
20442038
#endif // HAS_MARLINUI_U8GLIB
20452039

20462040
#if HAS_MARLINUI_U8GLIB || IS_DWIN_MARLINUI
20472041
#define MENU_HOLLOW_FRAME // Enable to save many cycles by drawing a hollow frame on Menu Screens
20482042
//#define OVERLAY_GFX_REVERSE // Swap the CW/CCW indicators in the graphics overlay
2043+
2044+
// Frivolous Game Options
2045+
//#define MARLIN_BRICKOUT
2046+
//#define MARLIN_INVADERS
2047+
//#define MARLIN_SNAKE
2048+
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
20492049
#endif
20502050

20512051
//

config/examples/ADIMLab/Gantry v2/Configuration_adv.h

Lines changed: 6 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -2035,17 +2035,17 @@
20352035
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar
20362036
//#define STATUS_HEAT_POWER // Show heater output power as a vertical bar
20372037

2038-
// Frivolous Game Options
2039-
//#define MARLIN_BRICKOUT
2040-
//#define MARLIN_INVADERS
2041-
//#define MARLIN_SNAKE
2042-
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
2043-
20442038
#endif // HAS_MARLINUI_U8GLIB
20452039

20462040
#if HAS_MARLINUI_U8GLIB || IS_DWIN_MARLINUI
20472041
#define MENU_HOLLOW_FRAME // Enable to save many cycles by drawing a hollow frame on Menu Screens
20482042
//#define OVERLAY_GFX_REVERSE // Swap the CW/CCW indicators in the graphics overlay
2043+
2044+
// Frivolous Game Options
2045+
//#define MARLIN_BRICKOUT
2046+
//#define MARLIN_INVADERS
2047+
//#define MARLIN_SNAKE
2048+
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
20492049
#endif
20502050

20512051
//

config/examples/Alfawise/U20-bltouch/Configuration_adv.h

Lines changed: 6 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -2044,17 +2044,17 @@
20442044
#define STATUS_HEAT_PERCENT // Show heating in a progress bar
20452045
//#define STATUS_HEAT_POWER // Show heater output power as a vertical bar
20462046

2047-
// Frivolous Game Options
2048-
//#define MARLIN_BRICKOUT
2049-
//#define MARLIN_INVADERS
2050-
//#define MARLIN_SNAKE
2051-
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
2052-
20532047
#endif // HAS_MARLINUI_U8GLIB
20542048

20552049
#if HAS_MARLINUI_U8GLIB || IS_DWIN_MARLINUI
20562050
#define MENU_HOLLOW_FRAME // Enable to save many cycles by drawing a hollow frame on Menu Screens
20572051
//#define OVERLAY_GFX_REVERSE // Swap the CW/CCW indicators in the graphics overlay
2052+
2053+
// Frivolous Game Options
2054+
//#define MARLIN_BRICKOUT
2055+
//#define MARLIN_INVADERS
2056+
//#define MARLIN_SNAKE
2057+
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
20582058
#endif
20592059

20602060
//

config/examples/Alfawise/U20/Configuration_adv.h

Lines changed: 6 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -2035,17 +2035,17 @@
20352035
#define STATUS_HEAT_PERCENT // Show heating in a progress bar
20362036
//#define STATUS_HEAT_POWER // Show heater output power as a vertical bar
20372037

2038-
// Frivolous Game Options
2039-
//#define MARLIN_BRICKOUT
2040-
//#define MARLIN_INVADERS
2041-
//#define MARLIN_SNAKE
2042-
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
2043-
20442038
#endif // HAS_MARLINUI_U8GLIB
20452039

20462040
#if HAS_MARLINUI_U8GLIB || IS_DWIN_MARLINUI
20472041
#define MENU_HOLLOW_FRAME // Enable to save many cycles by drawing a hollow frame on Menu Screens
20482042
//#define OVERLAY_GFX_REVERSE // Swap the CW/CCW indicators in the graphics overlay
2043+
2044+
// Frivolous Game Options
2045+
//#define MARLIN_BRICKOUT
2046+
//#define MARLIN_INVADERS
2047+
//#define MARLIN_SNAKE
2048+
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
20492049
#endif
20502050

20512051
//

config/examples/AliExpress/CL-260/Configuration_adv.h

Lines changed: 6 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -2035,17 +2035,17 @@
20352035
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar
20362036
//#define STATUS_HEAT_POWER // Show heater output power as a vertical bar
20372037

2038-
// Frivolous Game Options
2039-
//#define MARLIN_BRICKOUT
2040-
//#define MARLIN_INVADERS
2041-
//#define MARLIN_SNAKE
2042-
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
2043-
20442038
#endif // HAS_MARLINUI_U8GLIB
20452039

20462040
#if HAS_MARLINUI_U8GLIB || IS_DWIN_MARLINUI
20472041
#define MENU_HOLLOW_FRAME // Enable to save many cycles by drawing a hollow frame on Menu Screens
20482042
//#define OVERLAY_GFX_REVERSE // Swap the CW/CCW indicators in the graphics overlay
2043+
2044+
// Frivolous Game Options
2045+
//#define MARLIN_BRICKOUT
2046+
//#define MARLIN_INVADERS
2047+
//#define MARLIN_SNAKE
2048+
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
20492049
#endif
20502050

20512051
//

config/examples/AliExpress/UM2pExt/Configuration_adv.h

Lines changed: 6 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -2035,17 +2035,17 @@
20352035
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar
20362036
//#define STATUS_HEAT_POWER // Show heater output power as a vertical bar
20372037

2038-
// Frivolous Game Options
2039-
//#define MARLIN_BRICKOUT
2040-
//#define MARLIN_INVADERS
2041-
//#define MARLIN_SNAKE
2042-
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
2043-
20442038
#endif // HAS_MARLINUI_U8GLIB
20452039

20462040
#if HAS_MARLINUI_U8GLIB || IS_DWIN_MARLINUI
20472041
#define MENU_HOLLOW_FRAME // Enable to save many cycles by drawing a hollow frame on Menu Screens
20482042
//#define OVERLAY_GFX_REVERSE // Swap the CW/CCW indicators in the graphics overlay
2043+
2044+
// Frivolous Game Options
2045+
//#define MARLIN_BRICKOUT
2046+
//#define MARLIN_INVADERS
2047+
//#define MARLIN_SNAKE
2048+
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
20492049
#endif
20502050

20512051
//

config/examples/Anet/A2/Configuration_adv.h

Lines changed: 6 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -2035,17 +2035,17 @@
20352035
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar
20362036
//#define STATUS_HEAT_POWER // Show heater output power as a vertical bar
20372037

2038-
// Frivolous Game Options
2039-
//#define MARLIN_BRICKOUT
2040-
//#define MARLIN_INVADERS
2041-
//#define MARLIN_SNAKE
2042-
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
2043-
20442038
#endif // HAS_MARLINUI_U8GLIB
20452039

20462040
#if HAS_MARLINUI_U8GLIB || IS_DWIN_MARLINUI
20472041
#define MENU_HOLLOW_FRAME // Enable to save many cycles by drawing a hollow frame on Menu Screens
20482042
//#define OVERLAY_GFX_REVERSE // Swap the CW/CCW indicators in the graphics overlay
2043+
2044+
// Frivolous Game Options
2045+
//#define MARLIN_BRICKOUT
2046+
//#define MARLIN_INVADERS
2047+
//#define MARLIN_SNAKE
2048+
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
20492049
#endif
20502050

20512051
//

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