You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I just pushed PicoGK v1.6. full release notes below. One thing, a lot of people asked for is a headless mode, and a way to sweep across multiple voxel sizes when using headless.
PicoGK v1.6.0 adds one new function to the runtime (hence the number jump) for the creation of a ScalarField from Voxels. It also adds a way to run PicoGK in headless mode.
NEW: You can create a ScalarField from Voxels, setting the scalar value to a constant for every voxel that is inside/surface. Great for creating scalar fields for simulation, for example setting the density value of a fluid domain.
NEW: Added way to detect and color code defect signed distance fields in SdfVisualizer.
FIX: Voxels.ProjectZSlice created degenerate voxel fields, which resulted in open meshes, when converted to Mesh.
FIX: The documentation instructed you to download .NET 8, but the example project installed by the installer used .NET 7. The example project now uses .NET 8 as mentioned in the documentation.
reacted with thumbs up emoji reacted with thumbs down emoji reacted with laugh emoji reacted with hooray emoji reacted with confused emoji reacted with heart emoji reacted with rocket emoji reacted with eyes emoji
Uh oh!
There was an error while loading. Please reload this page.
Uh oh!
There was an error while loading. Please reload this page.
-
Dear all,
I just pushed PicoGK v1.6. full release notes below. One thing, a lot of people asked for is a headless mode, and a way to sweep across multiple voxel sizes when using headless.
Check out this link for an example.
Latest version available here
Enjoy,
Lin
PicoGK v1.6.0 Release Notes
PicoGK v1.6.0 adds one new function to the runtime (hence the number jump) for the creation of a
ScalarField
fromVoxels
. It also adds a way to run PicoGK in headless mode.ScalarField
fromVoxels
, setting the scalar value to a constant for every voxel that is inside/surface. Great for creating scalar fields for simulation, for example setting the density value of a fluid domain.SdfVisualizer
.Voxels.ProjectZSlice
created degenerate voxel fields, which resulted in open meshes, when converted toMesh
.Beta Was this translation helpful? Give feedback.
All reactions