Real purpose of OpenVDB and GLFW in PicoGK #45
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hariharan382
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PicoGK uses OpenVDB as geometry engine (Voxels, etc.). And it uses GLFW to show a user interface (the viewer). |
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HI, your work greatly inspired me, but, I am not getting real use of the usage of OpenVDB(voxel based) data structure, why was it used in pickGK, and what challenges does the openvdb solve for computational engineering?
And I found GLFW, to be a frontend for Windows and Mac, not sure if this conclusion is true or not, Thanks for such a wonderful package
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