You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
For the very first move it works, as in engine_wrapper.py there is a hardcoded time limit of 10s, which my engine recognizes (My engine played as black, hence f2f4 was already played):
reacted with thumbs up emoji reacted with thumbs down emoji reacted with laugh emoji reacted with hooray emoji reacted with confused emoji reacted with heart emoji reacted with rocket emoji reacted with eyes emoji
Uh oh!
There was an error while loading. Please reload this page.
Uh oh!
There was an error while loading. Please reload this page.
-
Hi everyone,
I'm facing an issue regarding the go movetime command. I set a certain movetime in the config file like so:
However, i dont think the movetime command is passed during runtime ?
The info code from the lichess bot script reads:
And the commands i read from the gui are:
For the very first move it works, as in engine_wrapper.py there is a hardcoded time limit of 10s, which my engine recognizes (My engine played as black, hence f2f4 was already played):
If movetime is set correctly does it at least also appear in the info print?
Movetime is not restricted for longer time formats right?
Cheers, Felix B
Beta Was this translation helpful? Give feedback.
All reactions