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Update README
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README.md

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@@ -109,7 +109,7 @@ Used to manage the event listener registration/de-registration of a specified ob
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The user class implements the event mechanism by inheriting the class or initializing the class by itself, which can automatically register and de-register the object, and provide quick-call listener registration, removal, and event distribution interfaces.
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### 2.5. <a name='UnityMonoListener'></a>Unity MonoListener
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ObjectListener 接口相同,提供给 MonoBehaviour 游戏对象使用。
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Same as ObjectListener's interface,uesd for MonoBehaviour GameObject.
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### 2.6. <a name='EventHandler'></a>Event Handler
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* **Type** : Event type

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