C# OpenGL Particle Simulation, GPU accelerated
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Updated
Dec 20, 2024 - C#
C# OpenGL Particle Simulation, GPU accelerated
Unity3d static 2-body orbits simulation
Unity Gravity System - Super Mario Galaxy style planet and directional gravity!
Flip Fall - Mobile Arcade Platformer, made with Unity. Available on the Play Store
Xamarin Native Android sample for tracking device GPS location, Accelerations, Speed and Distance. Also app shows how to detect device sensors for Linear Acceleration, Gravity, Rotation Vector and IMEI.
Xamarin Native Android app sample for tracking device sensors data. Position Tracker dectects GPS location, Accelerations, Accurency, Speed and Distance. App shows how to detect device sensors for Linear Acceleration, Gravity, Rotation Vector and how to get device IMEI. All sensors data can be synchronized with 3-rd party API by app's background…
An implementation of G.R. into unity. Use it however you like (and give me some credit :>)
A simply C# WinForms app that calculate your weight on other planets or satellites.
Gravity Hero :: Simplest MS Band + WinPhone game
Exploring game development by creating a simple platformer game
Gravity Simulations in 3-dimensional space
An analog joystick project that uses the smartphone as a steering wheel or aircraft munck by using the accelerometer as the left analog stick. It contains 12 joystick model templates, the triggers are analog with combined left and right trigger options. The acceleration and braking triggers have been converted into analog sticks.
2D Gravity Simulation optimized to handle large amount of particles In Unity.
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