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Description
The idea is:
- invalidateChars return a rectlist for blur rectangles. To avoid adding too much rectangle, either populate a bitmap of changed chars for blur, and find a span. Or add 1-height rectangles.
- backToPost return another rectlist
- blur happens on two rectlist, dis-overlapped from rectlist enlarge in one or two directions.
Lost my partial implementation :( rather extensive change too.
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