This is an extra Unity package for the Latios Framework containing various add-on modules and functionality.
Add-ons are not held to the same quality standard as the Latios Framework. Many of the add-ons only support a single transform system or target platform. Some may be very niche to specific types of projects. Some may be experimental, or may suffer from fundamental design issues that may never be fixed. Some may require prerelease versions of the Latios Framework. Some may be abandoned by their primary author. And some may be absolutely perfect for your project.
Each add-on is disabled by default and must be enabled by a scripting define. If an add-on requires any assets, it must be imported through the add-on’s associated package samples. Add-ons are allowed to depend on other packages not part of the Latios Framework dependencies.
First make sure you have installed the Latios Framework into the project.
Next, install this package.
Consult the README for each add-on you wish to enable to determine which scripting define you need to add to your project. Once you have added it, consult the add-on’s documentation for further usage.
This package is designed to be more friendly to contributors than the Latios Framework itself. Consult the ~Contributors Documentation~ folder to learn how to contribute your own add-ons or improve existing add-ons.
- Anna – A rigid body physics engine focused on ease-of-use
- Mecanim V1 (DreamingImLatios & Sovogal) – The original Mecanim runtime implementation that used to be in the Mimic module
- Mecanim V2 (DreamingImLatios & Alejandro Nunez) – A new Mecanim runtime implementation that aims to fix deep-rooted issues in V1
- KAG50 (DreamingImLatios port) – An animation state machine and graph implementation that was originally written for Entities 0.50
- FlowFields Navigation (Webheart) – A system-less flow fields solution with Psyshock compatibility
- Navigator (clandais) – A nav-mesh solution that bakes Unity NavMesh objects into a pure ECS runtime with custom runtime agent navigation
- Cyline (DreamingImLatios port) – A simple 3D Line Renderer
- Shuriken (DreamingImLatios) – A recreation of Unity’s particle system in pure ECS (still under construction)
- Webheart – Primary author of FlowFields Navigation
- clandais – Primary author of Navigator
- Alejandro Nunez – Primary co-author of Mecanim V2
- Sovogal – Primary author of Mecanim V1
- Obrazy – Contributor to Anna