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Description
When looking at different scenes, the CPU and GPU start to be underutilized and performance degrade. Here is a video demonstrating the issue: https://youtu.be/_n_eYGZaDSk. I could not film during the fight that just preceded this scene, but during this fight, things were even worst. I'm looking for ideas as to why this could happen. May be I'm at fault...
Software information
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Game: Metro Exodus
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Steam flags used:
env PROTON_LOG=1 VKD3D_CONFIG=dxr11 DXVK_ASYNC=1 VKD3D_FEATURE_LEVEL=12_2 gamemoderun mangohud %command%
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My gamemode.ini config. But the same happens if I don't launch the game with
gamemoderun
, so that must not be it. -
I also use these response time tweaks suggested by the Arch Wiki.
System information
- GPU: AMD Radeon RX 7800 XT
- Driver: mesa (version 25.3.0_devel.208904.d59c22b6e1a.d41d8cd-1)
- Wine version: GE-Proton10-10
- VKD3D-Proton version: 2.14.1
- Distribution: Archlinux
Mesa/Vulkan related packages installed
local/adriconf 2.7.2-1
GUI tool to configure Mesa drivers by setting options and writing them to the standard drirc file
local/amd-vulkan-prefixes 2-1
Select needed vulkan implementation with vk_radv, vk_amdvlk or vk_pro prefix
local/glu 9.0.3-2
Mesa OpenGL utility library
local/lib32-glu 9.0.3-2
Mesa OpenGL utility library (32 bits)
local/lib32-mesa 1:25.1.5-1
Open-source OpenGL drivers - 32-bit
local/lib32-vkd3d 1.16-1
Direct3D 12 to Vulkan translation library By WineHQ
local/lib32-vulkan-icd-loader 1.4.313.0-1
Vulkan Installable Client Driver (ICD) Loader (32-bit)
local/lib32-vulkan-radeon 1:25.1.5-1
Open-source Vulkan driver for AMD GPUs - 32-bit
local/mangohud 0.8.1-1
A Vulkan overlay layer for monitoring FPS, temperatures, CPU/GPU load and more.
local/mesa 1:25.1.5-1
Open-source OpenGL drivers
local/mesa-demos 9.0.0-7
Mesa demos
local/mesa-utils 9.0.0-7
Essential Mesa utilities
local/nvidia-utils 575.64.03-1
NVIDIA drivers utilities
local/obs-vkcapture-git r322.40fbe24-1
OBS Linux Vulkan/OpenGL game capture
local/qt6-shadertools 6.9.1-1 (qt6)
Provides functionality for the shader pipeline that allows Qt Quick to operate on Vulkan, Metal, and Direct3D, in addition to OpenGL
local/spirv-tools 1:1.4.313.0-1 (vulkan-devel)
API and commands for processing SPIR-V modules
local/vkd3d 1.16-1
Direct3D 12 to Vulkan translation library By WineHQ
local/vkmark 1:2025.01-2
Vulkan benchmark
local/vulkan-headers 1:1.4.313.0-1 (vulkan-devel)
Vulkan header files and API registry
local/vulkan-icd-loader 1.4.313.0-1 (vulkan-devel)
Vulkan Installable Client Driver (ICD) Loader
local/vulkan-radeon 1:25.1.5-1
Open-source Vulkan driver for AMD GPUs
local/vulkan-tools 1.4.313.0-1 (vulkan-devel)
Vulkan tools and utilities
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