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[0.96.7] Sector doesn't spawn enemies, after sector cap was reached #788

@bux

Description

@bux

Bug report

Basic Information

Mission version:
v0.96.7

Map used:
Altis

Mods used:
image

Dedicated or local game:
Dedicated

Source of the mission file (URL):

https://github.com/KillahPotatoes/KP-Liberation/releases

Individual Things

Did you edit anything within the mission files?
Params, Uniforms of player slots

Short Issue Description

At some point no enemies spawn in sectors. The sectors can't be captured.
The indicator on the right is completely blue.

Expected Behaviour

Enemies should spawn and after defeating them the sector should be captured

Steps to Reproduce the Issue

No idea. The people on the server seemed to have used HALO to insert. Maybe a weird state after people teleport (halo) close to the sector?
Server was running for 4h 30m before this issue got reported.
This doesn't seem to happen all the time

Restarting the server fixes the issue. but this can't be the solution to restart after only 4h 30m

Screenshots, Serverlog or any other helpful Information

20200517060418_1
20200517060427_1
https://pastebin.com/wmgeqB2z

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