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Bullet Hell Game

Bullet Hell Game in C++ and SDL Library

Technologies

drawing drawing

Demo

Level 1:

Przechwytywanie

Level 2:

Przechwytywanie

Level 3:

Przechwytywanie

Description

Game consists of 3 levels and 3 types of enemies:

  • "RED ETI" - Shoots 4 missiles in 4 directions.
  • "Assasins" - Shoots missiles in circle shape
  • "Bombardier" - Boss on level 2 that shoots missiles in straight lines

Game tracks player's information (HP, Time spent on level, Accuracy, Rank - based on how well player performs, Number of enemies) and displays it.

Player can pickup health boosters which regenerate HP. Whenever player gets hit he gains invicibility for a short amount of time.

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Bullet Hell Game in C++ and SDL Library

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