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Bug fixes #21

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Merged
merged 7 commits into from
Dec 6, 2024
Merged

Bug fixes #21

merged 7 commits into from
Dec 6, 2024

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@VargaDot VargaDot commented Dec 6, 2024

7 bugs in total

E 0:00:02:0544   armature.gd:47 @ _ready(): Node not found: "Timer" (relative to "/root/Test/Pistol").
  <C++ Error>    Method/function failed. Returning: nullptr
  <C++ Source>   scene/main/node.cpp:1792 @ get_node()
  <Stack Trace>  armature.gd:47 @ _ready()
fixed issue where current_mag and current_ammo would start at 0. it's a value load priority queue issue most likely
fixed issue where for some reason... i was comparing the RADIUS set by the USER to the FIELD FADE TIME instead of the FIELDS ACTUAL PHYSICAL AND MATERIAL RADIUS. WHY?????
to prevent any potential bugs
@VargaDot VargaDot added bug Something isn't working documentation Improvements or additions to documentation labels Dec 6, 2024
@VargaDot VargaDot self-assigned this Dec 6, 2024
@VargaDot VargaDot merged commit 1178059 into main Dec 6, 2024
@VargaDot VargaDot deleted the bug-fixes branch December 6, 2024 14:18
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