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In addition to a rust backend we want to have the ability to have a python backend using pyodide. We should draw from the work on demoland to generate a pyodide environment and run code there.
Some questions
- Do we want to initially limit ourselves to pyodide supported packages? Or do we want to including tooling to include custom wheels.
- Pyodide shouldn't require a build step so it feels like this is more like a utility function
- How do we define a common interface for this, Rust and API servers to allow us to more easily support each.
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