Autonomous team player with 4+ years of game development experience and 2 years in web/mobile development. Skilled in Unreal Engine and C++, specializing in gameplay mechanics and performance optimization. Currently focused on AAA game development, enhancing player engagement through innovative mechanics and reliable code.
- Email: [email protected]
- LinkedIn: Career
- Website: Khaled Portfolio
- Description: A project developed using Unreal Engine, showcasing the creation of a grid-based island-building game.
- Technologies: C++, Unreal Engine
- Highlights: Procedural hexagon island generation using Perlin noise.
- Description: A C++ project to simulate the behavior of boids using the Boids algorithm.
- Technologies: C++, Unreal Engine
- Highlights: Implements flocking behavior including alignment, cohesion, and separation.
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