Current logging system needs several improvements.
> DEVICE INIT/CLOSE + INFO ---> Window, Graphics, Audio, Network
> DATA LOADING CPU/GPU -------> Image, Texture, Font, Mesh, Shader, Sound, Music
> Internal Processes ---------> Shader compilation, VBO overflow...
Current logging system needs several improvements.
TraceLog()messages should be properly categorized and unified, they need to be standardized in some way: