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Releases: reignstudios/Unity3D-XRInput

v1.5.1

07 May 00:58
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Updated to newer Unity namespaces

v1.5.0

07 May 00:28
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More ignore SDK options and fixes

1.4.0

26 Jul 22:07
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Pico 2, 3 & 4 support
Namespace changes

1.3.2

14 Nov 23:22
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OculusXR detection.
Missing OculusXR touch inputs
Allow you to disable OpenXR detection.

1.1.1

14 Nov 00:52
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Allow all info logs to be disabled.
Add virtual button threshold.
Potential null-ref fixes.

Added state group support (for disabling Input outside UI for example while maintaining consistent input states in game when switching back and forth) [Experimental & needs docs].

1.0.11

19 Aug 02:14
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Added missing 'XRINPUT_DISABLE_STEAMVR' script define symbol support.
Now compiles in its own lib.

1.0.10

09 Aug 22:38
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Fixed race conditions

1.0.9

25 Jun 00:16
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  • HTC Vive Cosmos support. NOTE: OpenVR has full support. while OpenXR bumpers don't work & touch virtualized.
  • Added missing virtual touch support.
  • Auto haptic index now just sets to 0.

1.0.8

22 Jun 00:54
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PicoXR support

1.0.7

08 Jun 22:06
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Added HTC Vive Wave support